What is The Cure?
The Cure believes the world is infected and returns cured patients as quiet servants. Elucidation throws a Pestilence flask: 30% slow, 5% break and vault speed per infected survivor, 90 second infection, 15 second cooldown. I Am The Cure injects a downed survivor once per spike stage for a 4% move-speed cut before the first spike, a 6% repair cut after the first spike, and a conversion into an SCP-049-2 after the second-stage injection. Those units are listed at 9 studs per second, or 15 while chasing a Pestilence target. A reference page also calls two injection charges on the final hook a mini-mori that skips another spike. Personal perks Foundation Staff, Sustenance, and Desire For The Living are described as unlocks at levels 15, 30, and 45.
Published facts
| Fact | Value |
|---|---|
| Hub | Characters |
How do you get The Cure?
Widely reported at 15,000 Screws. One May 16 article printed 1,500.
How do you use The Cure?
Place flasks on generators and on strong loops, then leave the chase if the pallet chain is endless. Inject bodies you have already earned. Survivors answer the early units with pallets, so do not expect the conversions to win the first two minutes alone.
